Star Wars Jedi: Fallen Order 2 DLC Cal Kestis The Force Unleashed what if dark side stories kill chewbacca han solo obi-wan kenobi luke skywalker

If reports are true, Star Wars Jedi: Fallen Order 2 is mere months away from existence announced. There's no consensus as to exactly when this reveal will be, only the internet is rife with speculation every bit to the direction its narrative might take. I certainly wouldn't say no to Jedi protagonist Cal Kestis beingness swapped out for a more appealing protagonist. It'south telling that several people have, evidently independently, chosen to dub him "Blando Calrissian." His story was by far the least interesting of any seen among the characters of Fallen Order. Merely what I really want from Star Wars Jedi: Fallen Lodge 2 is downloadable content (DLC).

No, I've not lost my listen. I'yard not near to offset advocating microtransactions and, God forestall, NFTs, though you simply know someone at EA has brought them up. And I'm nonetheless seething at the manner that Capcom shunted Dead Rising 4's Overtime Mode into a piece of DLC, ending the primary game on a cliffhanger. Instead, Star Wars Jedi: Fallen Guild 2 needs to take a leaf out of the book of Star Wars: The Strength Unleashed and utilise its DLC to swoop into the wonderful world of "What if?"

If you lot're scratching your head right at present, chances are you've never experienced the catechism-warping magnificence that was The Force Unleashed'south Hoth and Tatooine content and The Force Unleashed Two'southward Endor mission.

The games were action adventures that bandage you equally Galen Marek, a would-be-Jedi who Darth Vader secretly raised as his apprentice. Each game featured a skilful and bad catastrophe, the latter ending up with Marek rejoining the Night Side, and that's where the DLC picked up. Admittedly, both games are now non-catechism, simply the Strength Unleashed DLC threw then-continuity right out the window to amazingly glorious effect, which could be replicated for Star Wars Jedi: Fallen Guild 2.

Star Wars Jedi: Fallen Order 2 DLC Cal Kestis The Force Unleashed what if dark side stories kill chewbacca han solo obi-wan kenobi luke skywalker

The Tatooine mission saw you slaughtering your way through everyone'southward favorite sand planet and dispatching Obi-Wan Kenobi earlier he could so much every bit prepare foot on the Death Star. The Hoth mission went one better and saw y'all defeating Luke Skywalker, turning him to the Dark Side.

Yes, it was a bit airheaded – this was a game where you lot could employ your Strength powers to drag a Star Destroyer out of the heaven. But pummeling Luke Skywalker's stupid Jedi face up, then frying him with Force Lightning was an experience well worth repeating. Then… at that place was Endor, wonderful, wonderful Endor.

Endor saw you derailing Return of the Jedi in spectacular style. I slaughtered so many Ewoks I could most smell the burnt hair, lightning arcing between their fuzzy niggling bodies and the Insubordinate scum they'd joined forces with. And while it wasn't the DLC's concluding battle, I took on Han Solo and, in an eerily prophetic manner, shoved my lightsaber right through his torso. Afterward I fabricated him accidentally shoot Chewbacca, that is. Sure, Harrison Ford wasn't voicing the graphic symbol, but literally cutting through Han Solo's cockiness nonetheless makes me grin.

So Star Wars Jedi: Fallen Social club 2 is the perfect opportunity to offer up more "what if" scenarios in the vein of The Strength Unleashed. Admittedly, I may be a piddling biased since I'll usually plump for the bad guy route. Only while I'd get a kick out of playing an evil Cal Kestis, there's no reason these scenarios would have to take a walk on the Dark Side.

Star Wars Jedi: Fallen Order 2 DLC Cal Kestis The Force Unleashed what if dark side stories kill chewbacca han solo obi-wan kenobi luke skywalker

Yous could merely every bit hands borrow from the Star Wars Infinities comics, which offered up some significantly less-grim scenarios, such as Darth Vader turning to the Light Side earlier the Emperor fired 100,000 volts up his black-clad bottom. Meanwhile, Curiosity's What If…? serial has certainly shown Disney'south willingness to explore different takes on established scenarios and characters, as has one episode of Star Wars Visions.

On top of the joy of exploring these alternative takes, developer Respawn wouldn't need to hook the DLC into the master game or leave any story threads dangling. Zero most The Force Unleashed or The Forcefulness Unleashed two screamed unfinished, to the betoken where the sequel had to jump through hoops to bring its protagonist back.

And then there'd be no need to have characters escape merely to have them resurface in downloadable content. (I'm looking at you, Resident Evil 7.) If Star Wars Jedi: Fallen Order does recycle its deadly slow protagonist instead of diving into Trilla, Cere, or Merrin'south stories, the DLC could offer an escape from that.

Because, while I had hell of a lot of fun with The Force Unleashed and its follow-up, two things stick in my mind – pulling down that Star Destroyer, and doing a Kylo Ren impression seven years early. And if Disney can countenance Doctor Strange turning evil, it wouldn't be that much of a stretch to run into Evil Cal Kestis punting Baby Yoda into a black pigsty.